Thursday, June 5, 2008

Shh! I'm listening to reason!

(yes, really. a Pee-Wee's Big Adventure quote)

Last night was {Dynamis-Jeuno}. I think we did alright (not that I really have anything to compare it against), but we still didn't get the clear. :( We only had 1 full-wipe... Got a 100 byne-bill drop... Got DRG Hands AF drop, which I think just free-dropped from what i recall (Tekumel, one of my recent leveling-buddies who happens to be a DRG) was kinda pissed at me for telling him that, but he was busy with his LS at that moment over in Dyna-Sandy)... Obviously a ton of relic weapons/shields/horns drops... Not really sure what else. Guess I was paying too much attention to where we were going and what everyone else was doing.

My first 2 Dynamis runs were more just "do what you are told and follow everyone else" so I didn't really get to experience much of what actually goes on during these blitzkriegs. This time I felt more comfortable on the run so I started looking around more rather than staring intently at the log for the next instructions. Simple things that I'm sure everyone else already knows were just dawning upon me last night: mages cover our front and rear, all melee in the middle; our main defense is sleeping/stunning; melee (in general) LOVE pushing forward, even when they're not supposed to, most likely because mobs stop before they get to where we are, so we creap forward on every mob we fight; ... oh, and people still don't know how to follow directions. (but everyone already knew that) Biggest thing I learned last night: don't piss off your mages. ^^ If a DD gets pissed-off and decides not to do their job, no biggie; it'll just take longer to kill the mobs. If one of your primary mages (whether it's a nuker, sleeper, healer...) gets pissed-off from something you did, you will die or worse, the whole party will die. So please, be nice, be grateful, do as you're told and everyone will be happier for it.

Other than the Dynamis run, I got my Trial Knuckles, did an Escort Quest (FINALLY finishing off my NIN to 37... w00t!), and did a few more Campaign battles before crashing. So, several more necessary things were accomplished: no more needing to work on NIN anymore, well, at least until I decide to finish taking it all the way to 75, which probably won't be for at least a year or two; got that much closer to getting my MNK to 75 (currently only about 122k away!) and being able to merit-the-hell out of it ^^; made plans with Tekumel so we can break our latents together on our Trial weapons.

9 days remaining...

1 comment:

Treubond said...

Dynamis revelations ... priceless. As for the mobs that don't move all the way to the melee, that is still the tank and or RDM's job so get them to the melee. If it is a mage type mob, RDMs need to silence it. If it is a ranged attack mob, the tank the is the initial provoke needs to run back so the mob moves to the melee.

But yes, DO NOT PISS OFF YOUR MAGES!!! Not all of them enjoy being mages, some enjoy being their melee job but they will play on their mage job so they can help out the group. This is not a game where you just think about me me me, you have to do what is best for the group.