Tuesday, December 29, 2009

Chuck Norris Belt - Part II

There is no chin behind Chuck Norris' beard. There is only another fist.

Fafnir
DaFunk
2 mil
I is happier

'nuff said.

Wednesday, December 23, 2009

Time for toys and time for gear

Bhaflau Remnants
Party 1: Cole (main MNK), Khrone (MNK), Erm (BRD), Ofe (WHM), Rob (SAM), Kuni (RDM)Party 2: GH (THF)
Not in attendance: Liquidblue
Enter Time: Tue 12/22/2009 11:03PM EST
Goal: Boss Run

1st Floor:
West path. Kill Bifrons and move to the next room... after getting to the central room and clearing it, send someone to the porter while everyone else backtracks to kill more mobs for necessary cell drops. Cell drops were pretty much in our favor tonight throughout the entire run.

2nd Floor:
Killed all 4 flans quickly, not caring whether spikes were up or not. Took the NW path. Again, killed almost everything.

3rd Floor:
Rings/Earrings and Ranged cells weren't dropping for us tonight, but all other equipment cells were, so we were happy. Lots of STR and VIT. A few INT and MND. Not much else stat-wise.

4th Floor:
Got up here 55 minutes into the run. (5 minutes faster than last time.)
Killing gears went a lot smoother tonight too, probably because we had more equipment unlocked, but also because we made sure we DoT-ed all gears ASAP and tried to make sure we SCed as much as possible too. Aggroed 1 gear, but killed all of the other 9. So, the boss's Homing Missile was still going to reset hate, but we tried to be prepared for that.

5th Floor:
Had about 20 or 25 minutes left in the run by the time we ported up.
Made sure to pop HP and MP boost items before coming up to the 5th floor. Entered the boss room. {Boost}ed. Buffed. {Chi Blast}ed and the fight was on. This time the MNKs did a much better job at keeping shadows up. Around 60% the BRD 2houred. (Ofe said he was getting 12 MP per tick at one point. awesomeness.) Around 45% (?) the main MNK 2houred, reset timers, then 2houred again. Around 30% the 2nd MNK (me) 2houred. Ran into a bit of badluck though by this point. The boss fired-off a Homing Missile RIGHT before the SAM got in a crit hit, so it kind of locked in hate onto him for a bit and started following him around the room. I lost a lot of my 2hour just trying to chase the thing down. By the time my 2hour wore, I was pretty much dead and and a minute or two later we had run out of time. He only got off 2 (maybe 3?) Homing Missiles.

Final Notes / Lessons Learned:
Readjusting when everyone 2hours worked out really well. Next time we might want to hold off on 2houring a little bit more, but all-in-all we think we did a lot better than previous boss fights.


Next week we will not have Salvage, due to the holidays. Will start up again on January 4th.
We'll try to focus on getting some Assaults done instead this coming Mon and Tues night.

Hopefully it'll only be a few more Campaign battles until I can rank up. After I rank up this time, I can go purchase a Patronus Ring. (Physical Dmg Taken -2% might help out a bit on this boss fight.)

Tuesday, December 22, 2009

Listen buddy you're not going anywhere

(from The Big Boss)

Bhaflau Remnants
Party 1: Cole (main MNK), Khrone (MNK), Erm (BRD), Ofe (WHM), Rob (SCH?), Kuni (RDM)
Party 2: GH (THF)
Not in attendance: Liquidblue
Enter Time: Mon 12/21/2009 ~11:15PM EST
Goal: Boss Run

1st Floor:
Took our time and prety much cleared out the entire West path (as well as the central areas). We went through and killed all Bifrons (bombs) first, then cleared the final/central room, then backtracked killing more mobs until we got cells that we wanted/needed.

2nd Floor:
Killed all 4 flans quickly, not caring whether spikes were up or not. Pretty sure we ended up taking the NW path (may have been SW though). Again, killed almost everything.

3rd Floor:
Hell, I can't rememeber. Killed lots. Still didn't get the gear drops we were hoping for. (ie. hardly any Feet/Legs dropped for us, but we got tons of Rings/Earrings and Ranged...)

4th Floor:
Gears. Simply put, we F-ed up. We just weren't taking them down quickly enough. 1st one warped out. 2nd one warped out. 3rd we killed. 4th warped out and we just said "screw it" and went on to the boss.

5th Floor:
Everything seemed to go well for a while. MNKs were taking their time, focusing on just keeping shadows up, but as usual, the damn thing kept wiping my shadows with AoE moves AS SOON as I would get them up. Add to the fact that my legs were still locked (therefore no Haidate and therefore less Haste) my timers kinda sucked ass. Boss was hitting us for 400s - 500s. I died at one point, but RRed and got back in there. When Cole went down, the boss started firing off homing missiles and we just declared it a loss.

Final Note:
Things for us MNKs to remember for future runs: we should get as much DMG- gear as possible. (see full list at home, but it was basically Arhat's Body (+1), maybe Head (+1) too... Patronous Ring, Jelly Ring, nyzul feet??...) Might even want to eat a Tav Taco for this boss.
Also want to make sure the RDM had Phalanx II cast on us to reduce the amount of dmg as much as possible.

Friday, December 4, 2009

Let me tell you why I suck

SSR run this past Monday night... but I couldn't go because I lacked the Assault Points. :-(

A few of us went on an Excavation Duty run right before Salvage was scheduled. I thought we were doing great, but didn't fully realize the amount time it takes to get all the way back to the starting point. We were running back to the Rune of Release and were probably about 15 seconds away from getting there... when time ran out. :-P

So, I screwed myself over because I didn't plan on failing an assault right before we went into Salvage. oh wells. At least the group had a good run.

1st floor NM and both 3rd floor NMs were taken out. Unfortunately no good drops, but at least the group got to them and took them out. (yeah, this is me still trying to think positive) :-)

Lesson Learned: make sure I have enough Assault Points at LEAST the day before a run so that I don't miss out again, just in case we fail the assault run right before Salvage.

Tuesday, December 1, 2009

Don't Suck

"... And if you feel yourself starting to suck, suck less."

Silver Sea Remnants
Set up: Khrone (MNK, main assist), Cole (MNK), Erm (BRD), Ofe (WHM), Toon (RDM), Rob (SAM), Uke (SAM), LB (BLU), GH (THF)
Not in attendance: Kuni
Enter Time: 11/30/2009 10:44PM EST

1st Floor: success
Same run as usual, barrelled-through down the West path, cleared 2 rooms on the way, easily took out the 6 Fomors and jumped straight into fighting the NM. I tried to push through as quickly as possible, quickly moving onto the next room as soon as the previous mob went down. I gotta remember to keep doing that, rather than what I've kinda been doing in the past, which was kill, then run around checking chests or lotting/passing cells, etc... When time is critical, we can worry about lotting cells while already engaged on the next mob, or even while just auto-running down a hallway. I'm getting better though. (at least that's my opinion. lol)

2nd Floor: bypass
Took the SW route this time. Not sure why, but it seemed to confuse some people a bit. There really is no difference in taking portal #3 up (SW) or portal #4 up (SE). Killed just a couple mobs while GH ran to the portal.

3rd Floor: failga and timeout
We warned people about aggroing mobs, but they either didn't know what aggro-ed what, or just flat-out didn't adhere to the warning. The plan was to bypass the South room and hit-up the NM in the East room. We needed to Sneak-up and just avoid aggroing the True-Sight/True-Sound Gears. Unfortunately 2 people got killed with a swiftness, and we never could really figure out why. (Sidenote: Treu actually thinks it may not have been anyone's fault. Apparently Sneak isn't 100% effective, so it may have just been a fluke that someone's Sneak just wasn't effective against one of the mobs.) So, while trying to raise them and getting other mobs out of the way, we ended up wiping entirely. Basically this is what killed out entire run. By the time we got up to the East room and were ready to start fighting, we only have about 15 or 20 minutes left. We still killed a few mobs and farmed up a couple gil items before timing-out.
Lesson learned: Don't just randomly attack mobs in hopes we can save someone quickly. at least in THAT room. We definitely need to set up a plan of attack so we don't keep sacrificing one person in order to raise another.

Final Note: I'm glad I wrote down the entry time on this run, because everyone else forgot to. :) Yay for my addendum note from my previous post!